Game Dev

Architecture

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Unreal 1 Levels


I started working on levels around 2000 just after unreal ed was patched to the first usable (for me) version.

Being an architect at this time I was fascinated by the possibity to create entire worlds without having any restrictions what so ever.

Wikipedia entry for Unreal Tournament

8 images :: unreal 1 :: Private :: 2002


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DM-Babylon][Arena

The sequel of my first map. With this map I made a huge step forward and it was awarded map of the week on several sites.

The map is relative rich on details for a unreal 99 map and has lots of secrets.

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The gameplay is furious. You can still download this map. Check out the google search. One of the links will work

Google search ...

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CTF-FroC-Outpost

This map exists in 2 versions. I had to remove some copyrighted stuff and released a 2nd version.

I like some parts of this map but others like the flag bases aren't that great. The map did quite well for a while on the servers and was ranked in the top 100.

Google search for downloads ...

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I tried to give it a modern clean design. Somehow this doesn't really work for games.

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CTF-Citylink

This level featured moving subway trains between the flag bases. It was my 2nd released level and a bit of an experiment.

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The reception was mixed. Some people loved it and others hated it.

Google returns a few download links. Isn't the internet great?

Google search ...

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DM-BabylonArena

This is my first level ever. It's biggest flaw made it to a sniper and insta gib level.

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Seems to be still available on the net

Google search ...

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