|TOP||2K AUSTRALIA||KROME STUDIOS||Perception||DOMAIN 2049||TACTICAL OPS||UT LEVELS|
Perception was a Sydney base company developing a licenced first person shooter called Stargate - The Alliance. The company folded in 2006 for a number of reasons.
I worked as a level designer from 2004 - 2006 on this title.
Link (new window): Youtube video of my SGC level
:: id 7 :: img 4201
Projects (sorted by date)
Stargate SG-1 was a first person shooter developed under the Stargate licence. I worked 18 months on this project until it got discontinued.
We used a modified unreal engine 2.5 to create the game content. My position was a level designer and I also helped out with some art assets.
Link (new window): thegamingliberty.com
id 42 :: stargate :: 28 images
This is a selection of meshes I worked on. Half of them I did from scratch. The other half I modified heavily to look like in the TV show.
Most of them are also optimized for the PS2 console and have a very low polycount.
I did most of the monitor or other self illuminated materials. I used screenshots as a base made while I was watching the TV show.
id 40 :: art-sg :: 13 images
A german preview in the games magazin PC Action
Ein Vorschau-Artikel im Spielemagazin PC Action.
Link (new window): PC Action.de
id 82 :: 05 :: 6 images
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