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Category: Perception |
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Perception was a Sydney base company developing a licenced first person shooter called Stargate - The Alliance. The company folded in 2006 for a number of reasons. I worked as a level designer from 2004 - 2006 on this title. Link (new window): Youtube video of my SGC level
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Projects (sorted by date) |
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Project (Video Games): Stargate - The Alliance | ||
Stargate SG-1 was a first person shooter developed under the Stargate licence. I worked 18 months on this project until it got discontinued. We used a modified unreal engine 2.5 to create the game content. My position was a level designer and I also helped out with some art assets. Link (new window): thegamingliberty.com |
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Project (Video Games): Static Meshes For Stargate | ||
This is a selection of meshes I worked on. Half of them I did from scratch. The other half I modified heavily to look like in the TV show. Most of them are also optimized for the PS2 console and have a very low polycount. I did most of the monitor or other self illuminated materials. I used screenshots as a base made while I was watching the TV show. |
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Image Gallery (Video Games): PC Action Preview Of Stargate SG-1 The Alliance | ||
Ein Vorschau-Artikel im Spielemagazin PC Action.Link (new window): PC Action.de |
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