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Category: Perception

Perception was a Sydney base company developing a licenced first person shooter called Stargate - The Alliance. The company folded in 2006 for a number of reasons.

I worked as a level designer from 2004 - 2006 on this title.

Link (new window): Youtube video of my SGC level

:: id 7 :: img 4201

Projects (sorted by date)

Project (Video Games): Stargate - The Alliance

../images/gamedesign/2005/stargate/thumbs/03.jpg

Stargate SG-1 was a first person shooter developed under the Stargate licence. I worked 18 months on this project until it got discontinued.

We used a modified unreal engine 2.5 to create the game content. My position was a level designer and I also helped out with some art assets.

Link (new window): thegamingliberty.com

id 42 :: stargate :: 28 images

company: Perception
game engine: unreal 2.5
project type: Professional
year: 2005

Project (Video Games): Static Meshes For Stargate

../images/gamedesign/2005/art-sg/thumbs/01.jpg

This is a selection of meshes I worked on. Half of them I did from scratch. The other half I modified heavily to look like in the TV show.

Most of them are also optimized for the PS2 console and have a very low polycount.

I did most of the monitor or other self illuminated materials. I used screenshots as a base made while I was watching the TV show.

id 40 :: art-sg :: 13 images

company: Perception
game engine: unreal 2.5
project type: Art
year: 2005

Image Gallery (Video Games): PC Action Preview Of Stargate SG-1 The Alliance

../images/gamedesign/2005/05/thumbs/01.jpg

A german preview in the games magazin PC Action


Ein Vorschau-Artikel im Spielemagazin PC Action.

Link (new window): PC Action.de

id 82 :: 05 :: 6 images

company: Perception
game engine: unreal 2.5
project type: Professional
year: 2005

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