This is a house I created in 3ds max to demonstrate my 3d presentation skills. This house doesn't exist as a project. I designed it entirely in 3dx max.
Type
Company
Location
Completed
2006
Outside
Front view at bright daylight.
The trees are borrowed from some games projects I worked on.
Most of the textures are modified photographs I took myself. Other textures are default max textures.
01.jpg (800*600px) ID 275 ::
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The same scene at night.
Presenting a house at dust or night in my opinion looks better most of the time. Using a lot of different light spots and light and shadow effects makes the image more interesting
02.jpg (800*600px) ID 276 ::
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Inside
This image lives from the shadows. Lighting is underrated in many presentations and adds a lot to the mood of an image.
03.jpg (800*600px) ID 277 ::
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Look at the shades of light and shadow along the wall. Without them the wall wood look boring. Or watch the reflections of the furniture on the floor boards. Wouldn't look that intersting in daylight.
04.jpg (800*600px) ID 278 ::
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I tried to get all the furniture from free sources but I couldn't find appropriate ones. So I used some game assets I created before for the sideboards and kitchen with some detail added.
Its important to have a library of good furniture.