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AIM-IT Tactical Ops Levels

Project 66 :: 2002 / aim-it :: English ::

Aim-it was a group of mappers who where dedicated to release high quality maps for the Unreal Tournament total conversion Tactical Ops.

I was a member for a few years and we released 3 map packs. The last one was considered to be an official extention for Tactical Ops - Assault on Terror, published by Atari.

External Link: AIM-IT

TypeMod
CompanyAim-it
Engineunreal 1
Year2002
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TO-SlowWater

For a while about 90% of all games played on TO servers happened to be in a level called Rapid Waters. When the retail version came out there was no visually improved version of Rapid Waters delivered with it as the visuals of Rapid Waters where a bit pure.

With this map I deliberatly wanted to give the players an alternative. It roughtly has the same layout and size but is much nicer to look at and more polished.

This is my most successfull map ever released accross all games.

01.jpg (640*284px) ID 447 :: English :: Thumb index ::

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TO-Toscana

From all levels I made with the first unreal engine I think this one is the most beautiful and polished.

I made this map together with my friend Rayden although I think I did most work on it.

Link: Rayden's homepage

02.jpg (640*284px) ID 448 :: English :: Thumb index ::

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TO-Chicago

My first TO map for the retail version. I didn't finish it in time for the retail release so it was the first decent free downloadable new map after the release.

03.jpg (640*284px) ID 449 :: English :: Thumb index ::

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TO-PetronasTowers

There are 2 versions available of this map.

The first version was released with the first aim-it mappack.

The second version was my contribution to the aim-it-x-mappack (next to help organizing the release of the mappack)

More screenshots

04.jpg (640*301px) ID 450 :: English :: Thumb index ::

 

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