ArchViz UI3 Documentation 2026

Table of Content
Table Of Content
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New in 2026
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Quick Guide
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Video Guides
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Getting Started
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UI Design
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Var Actor
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Edit Scene
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Designer
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Feat. w. Preview
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Other Features
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Modes
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Blueprints
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Cost Tracking
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Multi-Unit-Prj
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Google Sheets
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FAQ
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Fix Bugs
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Version History

Features With Preview

Features with Preview is a type of widget that has larger preview buttons to switch to another option.

  • Design Schemes switch many objects to another design
  • Variation Groups switch groups of objects
  • Scenarios replace a sub level with another one
  • Animation plays an unreal sequence
  • Scene Travel loads another scene in the same project

Content:

Introduction

Info Map Settings

Features with Preview Data Tables

Options per Feature Type

Check the Documentation Archive about older versions of the UI3.

Documentation Archive 2025

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Introduction

Features with Preview can be added multiple times to the Main Menu.

Feature Type

Use Feature With Preview as the Feature Type.

Feature ID

Feature ID is the Row Name of the Feature with Preview in the Features W Preview Data Table that is assigned in the Info Map.

The features use Data Tables to store data. They will be reset if the UI3 project is updated. Consider working in copies of the original UI3 data tables.

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Info Map Settings

Features W Preview Data

Contains the data for all Features With Preview.

Sequence Data

Links to sequences in the scene

Scenario Level Groups Data

Contains the list of levels for the Scenario Groups

Features W Preview Data

The size of the preview image. The image is by default in 16:9 format but can be any format.

VR Preview Brightness

Only applies to projects with a virtual tablet menu.

Scenario Times

Can be adjusted if objects are streaming visibly in and out.

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Features with Preview Data Tables

Features W Preview Data

Contains the data for all FwP widgets.

  • Custom Feature - Choose the feature type for this feature
  • Feature Header - Name that appears at the top of the widget
  • Default Option - Option ID loaded at app start
  • Use UI Colors - If the preview images are black and white graphics using UI colors.
  • Options - Add an array element for each preview button
    • Preview - the preview button image
    • Name - the name under the button image
    • Option - either the ID or name for the choice depending on the feature type.

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Scenario Level Group Data

Each row is a a group of levels to be streamed in or out for the scenario.

Enter the exact name of the level as an array element to the Sub Level Name array.

Sequences Data

Each row is a sequence that lives in the scene. link the sequence from the browser or the drop down list as Sequence Name.

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Options per Feature Type

Design Scheme

The Variation Actors that are used for Design Schemes will switch to the Choice ID set here as option.

Scenario

The current scenario sub level will be streamed out and the level with the name set here as option will be streamed in.

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Scenario Level Group

Scenario Groups are level groups defined in the Scenario Level Groups Data.

The previously loaded group of levels will be streamed out and the levels with the row name set here as Option will be streamed in.

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Variation Group

The Variation Actor that have an entry for this Variation Group will switch to the choice ID set here as Option.

Variation Actors can re-route the ID to another Choice ID than set here as option.

Variation Actor

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Animation

This starts playing a sequence.

The sequence can be defined in the Sequences Data table and the Option set here is the row name in the data table.

Unreal Sequence Documentation

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Scene Travel

The level named as Option will be loaded.

This will load a new scene that needs its own Info Map and UI.

The level needs to be in the same project (obviously) - it can't load another Unreal project or game.

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