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UI3 Other BPs

UI3 Version History

Version History for ArchViz User Interface 3.

Content:

UI3.0/1 - September 2021

UI3.1.3 - October 2021

UI3.1.5 - March 2022

UI3.1.5 - April/Mai 2022

UI3.2.1 - March 2023

UI3.2.4 - May-July 2023

UI3 V 2024-04

UI3 V 2024-04.1

UI3 V 2024-06

UI3 V 2024-06.1

UI3 V 2024-09-10

UI3.0/1 - September 2021

The product contained all main features from its release on
  • Scenarios
  • Design Schemes and object edits
  • Sequence Player
  • Scene Travel
  • Interactive Floorplan
  • Help and Info Panels
  • Screenshots, Lists
  • Multiple User support and Save Slots

It could be controlled by
  • Keyboard and Mouse
  • Touch (with pixel streaming)
  • Mouse Move (click on a spot on the floor to move to it)

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UI3.1.3 - October 2021

Added Game modes and input controls for
  • Game Pad (XBox Controller)
  • VR

And a lot of little improvements of the visuals, stability, usability.

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UI3.1.5 - March 2022

This versions main improvements:
  • A cinematic camera and controls in the UI
  • An orbital camera option
  • Icons next to the menu

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UI3.1.5 - April/Mai 2022

Unreal Engine 5 released.
  • Added fully dynamic lighting
  • Dynamic Sun and Positioning
  • Exposed text for better translation (wip)

Updating to this version requires some data to be re entered into the Info Map.

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UI3.2.1 - March 2023

This is a major improved version. Some data from older projects would need to be re entered after updating from previous versions.
  • This version introduced a modular interface. Feature Panels can be moved to any main menu item. Main menu items can be moved, added or deleted.
  • Fully translate all used text into a different language using text arrays for everything that wasn't customized already.
  • General quality update and fixes of problems that surfaced over time.

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UI3.2.4 - May-July 2023

July 2023

This update completed the 2023 major UI3 improvements.
  • Merged Scenario, Design Scheme, Scene Travel, Sequence Player with the 5 Custom Features into Features with Preview. There can be as many as needed.
  • The Dynamic Sky got a 'Speed' setting that will animate the daylight cycle when larger than 0.0.
  • Game Settings can now be changed in the UI to improve quality or performance.

May 2023

  • Temporary enabled additional 5 custom feature panels that can contain Design Scheme, Scenario, or Scene Travel. Gives the opportunity to change object groups independently. Like the kitchen area, or the seating area.
  • The Font can now be changed within the Info Map.
  • Improved design options, like colours, or text and icon sizes.

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UI3 V 2024-04

Object Info feature
  • Added BP_SDotUI3_ObjectInfo Blueprint actor. It works similar to the Variation Blueprint and displays an image and information text for selected objects in the UI.
  • The Variation Blueprint got an Object Info section too
  • A JSON data file for the inventory list can be created. The CSV and HTML formats are now working proper log (requires easy file manager plugin to create file)

Other

  • A small target cross is now displayed during actor searching for Info Objects and Variations. The target can be offset from center.
  • Player camera height now changes the VR tablet position with it
  • Location Names can now be hidden and their size can be adjusted in the Floorplan widget.

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UI3 V 2024-04.1

This update is for Unreal Engine 5 only.
  • Added Cost Estimate Widget. This calculates the cost based on user choices. (Object Info - Feature ID 1)
  • The Variation Actor has a price array for each variation. This can be used instead of adding an Info Object for each variation.
  • The first info array element will be used if the current variation doesn't have an array element.
  • The price will be listed next to the variation name.
  • The cost data can be exported as a CSV table.

Unreal 4 requires baked lighting most of the times. This makes changing static meshes in the scene difficult. I recommend using Unreal 5 instead.

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UI3 V 2024-06

3.3.4.2 June 2024

Unreal 5.3 and later only

  • Updated Input method to Enhanced Input. The Input Context actor is UI/Etc/Input/MC_ArchVizUI3.uasset.
  • Movement and browse have been swapped on all controllers. Left hand is move now and right hand browses the menu.

Unreal 5 - all versions

  • Added Update Blueprint tick box to rescale the floorplan.
  • Disabled real-time capture of skylight to avoid performance drops.
  • Improved cost tracking and the on-screen report. SDotUI3_CostGroup actor can be placed to add cost items to individual levels.
  • implemented group totals and level cost info widget and CSV export

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UI3 V 2024-06.1

July 13-2024 hotfix

  • object info not updating when price array is enabled
  • mesh variations offset not working

July 01-2024 hotfix

  • Variation List Visuals
  • Reports filename
  • Dynamic sun date

June 23-2024 Unreal 5 only

Improved:

  • Variation Actor: Mesh variations are now easier to set up (backwards compatible)
  • Edit Mode now includes Object Info. Widget is improved.
  • Cost Tracking: Improved all reports.
  • Blueprint functions: moved some functions out of the character blueprint for easier maintenance and updating.
  • BFL_Customization library with functions for Ultra Dynamic Sky and File Manager. Can be backed up before update.

Fixed

  • Floorplan ratio auto calculation is working again

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UI3 V 2024-09-10

New Designer Feature

  • table like UI Widget.
  • can change objects without selecting it.
  • can change materials and mesh variations of the same object.
  • works with all other features and reports
  • works with modular kitchen builder and door blueprint

Visual improvements and optimizations

  • better button borders and image frames
  • better focus and active choices marking
  • moving some functions into library for better customizations
  • improved blueprint logic and readability
  • added one click presets for gamepad, touch and VR related settings
  • Enhanced input for all Unreal 5 versions

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