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Customize
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Overview
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Swap Actor
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Settings
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Swap Actor
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UI3 Connect
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UI3 VR projects
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Customize
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Overview
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Spl. T. Versions
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Placement
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Mesh Def.
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Segments
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Books V2
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UI3 Vers History
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UI3 Preview Ft.
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UI3 Overview
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UI3 Bugs
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UI3 Settings
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UI3 Design
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3 Spline Tools
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Doors FAQ
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[old] Doors UE5
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Step by Step
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Tips & FAQ
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Reference
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UI3 Input Controls
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UI3 FAQ
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Books V1
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Doors UE4 (V1)
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Change list
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3.1 Bugs Fixes
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2A Generic BP
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2B Gen Examples
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1 Railings
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UI 1 - Part 1
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UI 1
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Ui 1 - Part 2
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1 Overview
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2 UI Features
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3 Get Started
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4 Info Map
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5 BP Actors
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6 Manage Clients
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7 FAQ
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8 Tutorials
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UI3 Overview
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UI3 Get Started
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3.1 Info Map
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UI3 Edit & Info
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UI3 Other BPs

UI3 Version History

Version History for ArchViz User Interface 3.

Content:

UI3.0/1 - September 2021

UI3.1.3 - October 2021

UI3.1.5 - March 2022

UI3.1.5 - April/Mai 2022

UI3.2.1 - March 2023

UI3.2.4 - May-July 2023

UI3 V 2024-04

UI3 V 2024-04.1

UI3 V 2024-06

UI3 V 2024-06.1

UI3.0/1 - September 2021

The product contained all main features from its release on
  • Scenarios
  • Design Schemes and object edits
  • Sequence Player
  • Scene Travel
  • Interactive Floorplan
  • Help and Info Panels
  • Screenshots, Lists
  • Multiple User support and Save Slots

It could be controlled by
  • Keyboard and Mouse
  • Touch (with pixel streaming)
  • Mouse Move (click on a spot on the floor to move to it)

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UI3.1.3 - October 2021

Added Game modes and input controls for
  • Game Pad (XBox Controller)
  • VR

And a lot of little improvements of the visuals, stability, usability.

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UI3.1.5 - March 2022

This versions main improvements:
  • A cinematic camera and controls in the UI
  • An orbital camera option
  • Icons next to the menu

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UI3.1.5 - April/Mai 2022

Unreal Engine 5 released.
  • Added fully dynamic lighting
  • Dynamic Sun and Positioning
  • Exposed text for better translation (wip)

Updating to this version requires some data to be re entered into the Info Map.

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UI3.2.1 - March 2023

This is a major improved version. Some data from older projects would need to be re entered after updating from previous versions.
  • This version introduced a modular interface. Feature Panels can be moved to any main menu item. Main menu items can be moved, added or deleted.
  • Fully translate all used text into a different language using text arrays for everything that wasn't customized already.
  • General quality update and fixes of problems that surfaced over time.

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UI3.2.4 - May-July 2023

July 2023

This update completed the 2023 major UI3 improvements.
  • Merged Scenario, Design Scheme, Scene Travel, Sequence Player with the 5 Custom Features into Features with Preview. There can be as many as needed.
  • The Dynamic Sky got a 'Speed' setting that will animate the daylight cycle when larger than 0.0.
  • Game Settings can now be changed in the UI to improve quality or performance.

May 2023

  • Temporary enabled additional 5 custom feature panels that can contain Design Scheme, Scenario, or Scene Travel. Gives the opportunity to change object groups independently. Like the kitchen area, or the seating area.
  • The Font can now be changed within the Info Map.
  • Improved design options, like colours, or text and icon sizes.

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UI3 V 2024-04

Object Info feature
  • Added BP_SDotUI3_ObjectInfo Blueprint actor. It works similar to the Variation Blueprint and displays an image and information text for selected objects in the UI.
  • The Variation Blueprint got an Object Info section too
  • A JSON data file for the inventory list can be created. The CSV and HTML formats are now working proper log (requires easy file manager plugin to create file)

Other

  • A small target cross is now displayed during actor searching for Info Objects and Variations. The target can be offset from center.
  • Player camera height now changes the VR tablet position with it
  • Location Names can now be hidden and their size can be adjusted in the Floorplan widget.

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UI3 V 2024-04.1

This update is for Unreal Engine 5 only.
  • Added Cost Estimate Widget. This calculates the cost based on user choices. (Object Info - Feature ID 1)
  • The Variation Actor has a price array for each variation. This can be used instead of adding an Info Object for each variation.
  • The first info array element will be used if the current variation doesn't have an array element.
  • The price will be listed next to the variation name.
  • The cost data can be exported as a CSV table.

Unreal 4 requires baked lighting most of the times. This makes changing static meshes in the scene difficult. I recommend using Unreal 5 instead.

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UI3 V 2024-06

3.3.4.2 June 2024
    Unreal 5.3 and later only
  • Updated Input method to Enhanced Input. The Input Context actor is UI/Etc/Input/MC_ArchVizUI3.uasset.
  • Movement and browse have been swapped on all controllers. Left hand is move now and right hand browses the menu.
    Unreal 5 - all versions
  • Added Update Blueprint tick box to rescale the floorplan.
  • Disabled real-time capture of skylight to avoid performance drops.
  • Improved cost tracking and the on-screen report. SDotUI3_CostGroup actor can be placed to add cost items to individual levels.
  • implemented group totals and level cost info widget and CSV export

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UI3 V 2024-06.1

  • Updated the Variation Actor. Mesh variations are now easier to set up. This is backwards compatible to existing mesh variations.
  • Combined Edit and Object Info into one improved widget.
  • Refined Inventory and Cost Tracking. Improved all HTML, CSV (Excel), JSON reports.
  • Moved all functions related to the UI to the Main Menu.
  • Made function libraries for most report and edit functions.
  • Added BFL_Customization function library for plugin changes. This can be reused after updating.
  • The ratio calculation is working again and will now also scale the floorplan when the app starts.

This update is for Unreal 5 versions only

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