Pages in Documentation

Game Modes

6 FAQ + Tips

Books

Doors

1 Spline BP

2 Examples

3 Railings

UI 1 - Part 1

UI 1

Ui 1 - Part 2

1 Overview

2 UI Features

3 Get Started

4 Info Map

5 BP Actors

6 Manage Clients

7 FAQ

8 Tutorials

UI3 Overview

2 Get Started

3 Info Map

4 Variations
UI3 Blueprint Actors
Other useful blueprints in the UI3
Content:

Location Actor
> Location | |
Location Name | A name of the location that gets displayed underneath the location dot in the interactive floorplan. |
Floor ID | The ID of the floor this location is for. As entered into the Info Map. |
Camera Pitch | The angle up or down the camera will look at after the player has been teleported to the location. |
List Room ID | The ID of one of the rooms defined in the Info Map. |

Walkable Mesh Marker
> Walkable Mesh | |
> Actors | Add an array element for each mesh that
should be considered as walkable. This doesn't make a walkable
collision. It just allows the target dot to appear on this mesh so
the player can use the mouse move to get onto it. By default the target only appears on meshes that are close to the Z height of the player position. |
ID 0, 1, 2 ... | Use the eye dropper to pick a mesh from the scene. Needs to be in the same level. |

