Pages in Documentation
Customize
Overview
Spl. T. Versions
Placement
Mesh Def.
Segments
Books V2
UI3 Versions
Features /Preview
UI3 Overview
UI3 Bugs
3.2 UI Settings
3.2 UI Design
3 Spline Tools
Doors FAQ
Doors V2 UE5
Step by Step
2 Tips & FAQ
1 Reference
UI3 Game Modes
UI3 FAQ
Books V1
Doors V1
Change list
3.1 Bugs Fixes
2A Generic BP
2B Gen Examples
1 Railings
UI 1 - Part 1
UI 1
Ui 1 - Part 2
1 Overview
2 UI Features
3 Get Started
4 Info Map
5 BP Actors
6 Manage Clients
7 FAQ
8 Tutorials
UI3 Overview
UI3 Get Started
3.1 Info Map
UI3 Edit Mode
UI3 Blueprints
Arch Viz User Interface V2
This is a feature rich user interface with all the necessary tools to set up an interactive scene. Can be used for VR or Pixel streaming with small modifications.
Content:
Setting up the Info Map Blueprint
- Mesh and material swaps.
- Swap actors trigger other actors.
- Design / Colour schemes.
- Baked scenarios for lighting or layouts.
- Interactive floor plan.
- Movie (sequence) player
- keyboard/mouse/game controller.
- UI Design customization.
- VR style interface. (1 drop box to change)
- Easy settings for FOV or player speed.
- User/client management.
Getting Started
Documentation part 1: How to get the interface into your project and the initial set-up so you can walk around your scene.Setting up the Info Map Blueprint
Documentation part 2: BP_SDotUIToolsInfoMap settings.The 'Info Map' contains all data for the project. No need to modify the blueprint itself. In fact don't do that unless you really know your way around in blueprints.
Just place the info map and make all necessary changes there. This allows you to have multiple UI's in the same project.
Interactive Actors In The Scene
Documentation part 3: How to use the interactive actors in the scene.- Swap actors
- Point actor
- Lighting marker
- Render stage
Tutorials and Examples
A few tutorial videos with quick examples on how to set up the actors.Examples what can be done with the interface and interactive tools.
General tips and tricks.