Pages in Documentation

../images/architecture/2024/door-settings/thumbs/03.jpg
Settings
../images/architecture/2023/ui32/thumbs/01.jpg
UI3 Overview
../images/architecture/2022/doorsv2/thumbs/01.jpg
[old] Doors UE5
../images/architecture/0040/quick/thumbs/01.jpg
Quick Start
../images/architecture/0040/swap/thumbs/01.jpg
Swap Actor
../images/architecture/0040/custom/thumbs/04.jpg
Custom Assets
../images/architecture/0040/system/thumbs/01.jpg
System Drawings
../images/architecture/0040/steps/thumbs/12.jpg
Step by Step
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Tips & FAQ
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Settings
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UI3 Designer
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UI3 Cost
../images/architecture/0033/features/thumbs/08.jpg
UI3 Features
../images/architecture/0033/quick/thumbs/01.jpg
UI3 Quick Guide
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UI3 Scene Settings
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UI3 Connect
../images/architecture/0033/vr/thumbs/03.jpg
UI3 VR projects
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UI3 Vers History
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UI3 Preview Ft.
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UI3 Fix Bugs
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UI3 Design
../images/architecture/0033/layout/thumbs/02.jpg
UI3 Layout Design
../images/architecture/0033/game/thumbs/07.jpg
UI3 Input&Mode
../images/architecture/0033/faq/thumbs/08.jpg
UI3 FAQ + TIPS
../images/architecture/0023/history/thumbs/02.jpg
Ver History
../images/architecture/0023/v3-placements/thumbs/02.jpg
V3 Placements
../images/architecture/0023/v3-mesh/thumbs/02.jpg
V3 Mesh Def.
../images/architecture/0023/v3-segments/thumbs/03.jpg
V3 Segments
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V3 Quick Start
../images/architecture/0021/v2/thumbs/01.jpg
Books V2
../images/architecture/0021/v1/thumbs/01.jpg
Books V1
../images/architecture/0019/custom/thumbs/01h.jpg
Customize
../images/architecture/0019/overview/thumbs/00b.jpg
Quick Guide
../images/architecture/0019/swap/thumbs/01.jpg
Swap Actor
../images/architecture/0019/faq/thumbs/01.jpg
Doors FAQ
../images/architecture/0019/v2/thumbs/01.jpg
Doors UE4 (V1)
../images/architecture/2021/ui3-bugs/thumbs/02.jpg
3.1 Bugs Fixes
../images/architecture/0040/history/thumbs/02.jpg
Ver History
../images/architecture/0023/v2-generic/thumbs/01.jpg
V2 Generic BP
../images/architecture/0023/v2-examples/thumbs/01.jpg
V2 Examples
../images/architecture/0023/v1/thumbs/01.jpg
V1 Railings Fences
../images/architecture/2019/guide1/thumbs/01.jpg
UI 1 - Part 1
../images/architecture/2018/03/thumbs/06.jpg
UI 1
../images/architecture/2019/guide2/thumbs/01.jpg
Ui 1 - Part 2
../images/architecture/2019/ui2/thumbs/01.jpg
1 Overview
../images/architecture/0013/features/thumbs/04.jpg
UI2 Features
../images/architecture/0013/start/thumbs/01.jpg
UI2 Get Started
../images/architecture/0013/infomap/thumbs/06.jpg
UI2 Info Map
../images/architecture/0013/actors/thumbs/01.jpg
UI2 BP Actors
../images/architecture/0013/users/thumbs/01.jpg
UI2 User Manager
../images/architecture/0013/faq/thumbs/03.jpg
UI2 FAQ
../images/architecture/0013/tutorials/thumbs/06.jpg
UI2 Tutorials
../images/architecture/2021/ui3/thumbs/01.jpg
UI3 Overview
../images/architecture/2021/ui3-start/thumbs/02.jpg
UI3 Get Started
../images/architecture/2021/ui3-infomap/thumbs/02.jpg
3.1 Info Map
../images/architecture/0033/variation/thumbs/01.jpg
UI3 Variations
../images/architecture/0033/other/thumbs/02.jpg
UI3 Other BPs

Arch Viz User Interface V2

This is a feature rich user interface with all the necessary tools to set up an interactive scene. Can be used for VR or Pixel streaming with small modifications.

NOTE: This product has been superseded by
Arch Viz User Interface V3 (UI3)

UI3 Documentation

Content:

Getting Started

Setting up the Info Map Blueprint

Interactive Actors In The Scene

Tutorials and Examples

Frequently Asked Questions

  • Mesh and material swaps.
  • Swap actors trigger other actors.
  • Design / Colour schemes.
  • Baked scenarios for lighting or layouts.
  • Interactive floor plan.
  • Movie (sequence) player
  • keyboard/mouse/game controller.
  • UI Design customization.
  • VR style interface. (1 drop box to change)
  • Easy settings for FOV or player speed.
  • User/client management.

Detailed Features List

Getting Started

Documentation part 1: How to get the interface into your project and the initial set-up so you can walk around your scene.

Getting Started

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Setting up the Info Map Blueprint

Documentation part 2: BP_SDotUIToolsInfoMap settings.

The 'Info Map' contains all data for the project. No need to modify the blueprint itself. In fact don't do that unless you really know your way around in blueprints.

Just place the info map and make all necessary changes there. This allows you to have multiple UI's in the same project.

UIToolsInfoMap

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Interactive Actors In The Scene

Documentation part 3: How to use the interactive actors in the scene.
  • Swap actors
  • Point actor
  • Lighting marker
  • Render stage

Interactive Actors

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Tutorials and Examples

A few tutorial videos with quick examples on how to set up the actors.

Examples what can be done with the interface and interactive tools.

General tips and tricks.

Examples and Video Tutorials

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Frequently Asked Questions

This is a list of frequently asked questions. Feel free to contact me at stefan.doetschel@live.com if you get stuck and can't find an answer.

Frequently Asked Questions

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