Pages in Documentation

../images/architecture/2024/door-custom/thumbs/01.jpg
Customize
../images/architecture/2024/door-overview/thumbs/00.jpg
Overview
../images/architecture/2024/door-swap/thumbs/01.jpg
Swap Actor
../images/architecture/2024/door-settings/thumbs/03.jpg
Settings
../images/architecture/2024/kitchen-swaps/thumbs/00.jpg
Swap Actor
../images/architecture/2024/ui3-connect/thumbs/01.jpg
UI3 Connect
../images/architecture/2024/ui3-vr/thumbs/03.jpg
UI3 VR projects
../images/architecture/2024/custom/thumbs/04.jpg
Customize
../images/architecture/2024/kitchen/thumbs/01.jpg
Overview
../images/architecture/2023/spline_versions/thumbs/02.jpg
Spl. T. Versions
../images/architecture/2023/spline_placement/thumbs/02.jpg
Placement
../images/architecture/2023/spline_mesh/thumbs/02.jpg
Mesh Def.
../images/architecture/2023/spline_segment/thumbs/03.jpg
Segments
../images/architecture/2023/books/thumbs/01.jpg
Books V2
../images/architecture/2023/ui3_history/thumbs/01.jpg
UI3 Versions
../images/architecture/2023/ui3-custom/thumbs/01.jpg
UI3 Preview Ft.
../images/architecture/2023/ui32/thumbs/01.jpg
UI3 Overview
../images/architecture/2023/ui3_faq/thumbs/01.jpg
UI3 Bugs
../images/architecture/2023/ui3_data/thumbs/02.jpg
UI3 Settings
../images/architecture/2023/ui3_design/thumbs/01.jpg
UI3 Design
../images/architecture/2022/splinesV3/thumbs/01.jpg
3 Spline Tools
../images/architecture/2022/doorsfaq/thumbs/01.jpg
Doors FAQ
../images/architecture/2022/doorsv2/thumbs/01.jpg
[old] Doors UE5
../images/architecture/2022/steps/thumbs/12.jpg
Step by Step
../images/architecture/2022/kitchenfaq/thumbs/01.jpg
Tips & FAQ
../images/architecture/2022/kitchen/thumbs/01.jpg
Reference
../images/architecture/2021/ui3-game/thumbs/07.jpg
UI3 Input Controls
../images/architecture/2021/ui3-faq/thumbs/01.jpg
UI3 FAQ
../images/architecture/2020/books/thumbs/01.jpg
Books V1
../images/architecture/2020/doors/thumbs/01.jpg
Doors UE4 (V1)
../images/architecture/2024/kitchenchange/thumbs/02.jpg
Change list
../images/architecture/2021/ui3-bugs/thumbs/02.jpg
3.1 Bugs Fixes
../images/architecture/2020/spline/thumbs/01.jpg
2A Generic BP
../images/architecture/2021/splexamples/thumbs/01.jpg
2B Gen Examples
../images/architecture/2020/railings/thumbs/01.jpg
1 Railings
../images/architecture/2019/guide1/thumbs/01.jpg
UI 1 - Part 1
../images/architecture/2018/03/thumbs/06.jpg
UI 1
../images/architecture/2019/guide2/thumbs/01.jpg
Ui 1 - Part 2
../images/architecture/2019/ui2/thumbs/01.jpg
1 Overview
../images/architecture/2019/ui2features/thumbs/04.jpg
2 UI Features
../images/architecture/2019/ui2start/thumbs/01.jpg
3 Get Started
../images/architecture/2019/ui2info/thumbs/08.jpg
4 Info Map
../images/architecture/2019/ui2act/thumbs/01.jpg
5 BP Actors
../images/architecture/2020/clients/thumbs/01.jpg
6 Manage Clients
../images/architecture/2020/faq/thumbs/03.jpg
7 FAQ
../images/architecture/2019/ui2examples/thumbs/06.jpg
8 Tutorials
../images/architecture/2021/ui3/thumbs/01.jpg
UI3 Overview
../images/architecture/2021/ui3-start/thumbs/02.jpg
UI3 Get Started
../images/architecture/2021/ui3-infomap/thumbs/02.jpg
3.1 Info Map
../images/architecture/2021/ui3-var/thumbs/01.jpg
UI3 Edit & Info
../images/architecture/2021/ui3-actors/thumbs/02.jpg
UI3 Other BPs

Arch Viz User Interface V2

This is a feature rich user interface with all the necessary tools to set up an interactive scene. Can be used for VR or Pixel streaming with small modifications.

Content:

Getting Started

Setting up the Info Map Blueprint

Interactive Actors In The Scene

Tutorials and Examples

Frequently Asked Questions

  • Mesh and material swaps.
  • Swap actors trigger other actors.
  • Design / Colour schemes.
  • Baked scenarios for lighting or layouts.
  • Interactive floor plan.
  • Movie (sequence) player
  • keyboard/mouse/game controller.
  • UI Design customization.
  • VR style interface. (1 drop box to change)
  • Easy settings for FOV or player speed.
  • User/client management.

Detailed Features List

Getting Started

Documentation part 1: How to get the interface into your project and the initial set-up so you can walk around your scene.

Getting Started

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Setting up the Info Map Blueprint

Documentation part 2: BP_SDotUIToolsInfoMap settings.

The 'Info Map' contains all data for the project. No need to modify the blueprint itself. In fact don't do that unless you really know your way around in blueprints.

Just place the info map and make all necessary changes there. This allows you to have multiple UI's in the same project.

UIToolsInfoMap

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Interactive Actors In The Scene

Documentation part 3: How to use the interactive actors in the scene.
  • Swap actors
  • Point actor
  • Lighting marker
  • Render stage

Interactive Actors

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Tutorials and Examples

A few tutorial videos with quick examples on how to set up the actors.

Examples what can be done with the interface and interactive tools.

General tips and tricks.

Examples and Video Tutorials

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Frequently Asked Questions

This is a list of frequently asked questions. Feel free to contact me at stefan.doetschel@live.com if you get stuck and can't find an answer.

Frequently Asked Questions

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