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../images/architecture/2024/door-custom/thumbs/01.jpg
Customize
../images/architecture/2024/door-overview/thumbs/03c.jpg
Overview
../images/architecture/2024/door-swap/thumbs/01c.jpg
Swap Actor
../images/architecture/2024/door-settings/thumbs/03.jpg
Settings
../images/architecture/2024/kitchen-swaps/thumbs/01.jpg
Swap Actor
../images/architecture/2024/ui3-connect/thumbs/01.jpg
UI3 Connect
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UI3 VR projects
../images/architecture/2024/custom/thumbs/04.jpg
Customize
../images/architecture/2024/kitchen/thumbs/01.jpg
Overview
../images/architecture/2023/ui3_settings/thumbs/13.jpg
UI3 Scene Settings
../images/architecture/2023/spline_versions/thumbs/02.jpg
Spl. T. Versions
../images/architecture/2023/spline_placement/thumbs/02.jpg
Placement
../images/architecture/2023/spline_mesh/thumbs/02.jpg
Mesh Def.
../images/architecture/2023/spline_segment/thumbs/03.jpg
Segments
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Books V2
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UI3 Vers History
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UI3 Preview Ft.
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UI3 Overview
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UI3 Bugs
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UI3 Data Entry
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UI3 Design
../images/architecture/2022/splinesV3/thumbs/01.jpg
3 Spline Tools
../images/architecture/2022/doorsfaq/thumbs/01.jpg
Doors FAQ
../images/architecture/2022/doorsv2/thumbs/01.jpg
[old] Doors UE5
../images/architecture/2022/steps/thumbs/12.jpg
Step by Step
../images/architecture/2022/kitchenfaq/thumbs/01.jpg
Tips & FAQ
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Reference
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UI3 Input Controls
../images/architecture/2021/ui3-faq/thumbs/01.jpg
UI3 FAQ + TIPS
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Books V1
../images/architecture/2020/doors/thumbs/01.jpg
Doors UE4 (V1)
../images/architecture/2024/kitchenchange/thumbs/02.jpg
Change list
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3.1 Bugs Fixes
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2A Generic BP
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2B Gen Examples
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1 Railings
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UI 1 - Part 1
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UI 1
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Ui 1 - Part 2
../images/architecture/2019/ui2/thumbs/01.jpg
1 Overview
../images/architecture/2019/ui2features/thumbs/04.jpg
2 UI Features
../images/architecture/2019/ui2start/thumbs/01.jpg
3 Get Started
../images/architecture/2019/ui2info/thumbs/06.jpg
4 Info Map
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5 BP Actors
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6 Manage Clients
../images/architecture/2020/faq/thumbs/03.jpg
7 FAQ
../images/architecture/2019/ui2examples/thumbs/06.jpg
8 Tutorials
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UI3 Overview
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UI3 Get Started
../images/architecture/2021/ui3-infomap/thumbs/02.jpg
3.1 Info Map
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UI3 Edit & Info
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UI3 Other BPs

Interactive Door Blueprint - Custom Meshes

You may want to add your own set of doors or door handles to the door blueprint. This page explains what you can do.

Content:

Door Handle Meshes

Door Meshes

Door Sets In The Library

The handle will move and the plate won't. They need to be separate static meshes. and both have their origin at 0,0,0.

There are 2 meshes now that can be imported into unreal

  • SM_3DSky_Handle01
  • SM_3DSky_Plate01

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The door mesh ideally should be located with its right front bottom edge on the 0,0,0 origin and rotated in negative Y position.

There is an auto fit option for doors in the blueprints.

Auto Fit Doors

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The 6 doors of a set are located within a folder named after the type. Here it is door set type A.

The door blade width is listed in brackets in the drop-down list. The identifier (MH = medium high) is part of the mesh name, for example SM_MH_DoorA. I recommend naming custom doors the same way.

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Step 3 - Get Door Meshes Function

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