Pages in Documentation

../images/architecture/2024/door-settings/thumbs/03.jpg
Settings
../images/architecture/2023/ui32/thumbs/01.jpg
UI3 Overview
../images/architecture/2022/doorsv2/thumbs/01.jpg
[old] Doors UE5
../images/architecture/0040/quick26/thumbs/00.jpg
Quick Guide 2026
../images/architecture/0040/quick/thumbs/01.jpg
Quick Start
../images/architecture/0040/swap/thumbs/01.jpg
Swap Actor
../images/architecture/0040/custom/thumbs/00.jpg
Custom Assets
../images/architecture/0040/system/thumbs/01.jpg
System Drawings
../images/architecture/0040/steps/thumbs/12.jpg
Guide 2022
../images/architecture/0040/faq/thumbs/01.jpg
Tips & FAQ
../images/architecture/0040/settings/thumbs/03.jpg
Guide 2024
../images/architecture/0033/update/thumbs/01.jpg
Updating
../images/architecture/0033/fwp/thumbs/00.jpg
Feat. w. Preview
../images/architecture/0033/bugs26/thumbs/00.jpg
Fix Bugs
../images/architecture/0033/faq26/thumbs/00.jpg
FAQ
../images/architecture/0033/cost26/thumbs/00.jpg
Cost Reports
../images/architecture/0033/gamemode/thumbs/00.jpg
Modes
../images/architecture/0033/features26/thumbs/00.jpg
Other Features
../images/architecture/0033/designer26/thumbs/00.jpg
Designer
../images/architecture/0033/edit26/thumbs/00.jpg
Edit Scene
../images/architecture/0033/var26/thumbs/00.jpg
Var Actor
../images/architecture/0033/quick26/thumbs/01a.jpg
New in 2026
../images/architecture/0033/mup/thumbs/00.jpg
Multi-Unit-Prj
../images/architecture/0033/csv_export/thumbs/00t.jpg
Google Sheets
../images/architecture/0033/data/thumbs/00.jpg
Data Tables
../images/architecture/0033/videos/thumbs/01.jpg
Video Guides
../images/architecture/0033/videos/thumbs/01.jpg
Quick Videos
../images/architecture/0033/designer/thumbs/00.jpg
Designer
../images/architecture/0033/cost/thumbs/00.jpg
Cost Tracking
../images/architecture/0033/features/thumbs/08.jpg
Widget Panels
../images/architecture/0033/quick/thumbs/00.jpg
Quick Guide
../images/architecture/0033/settings/thumbs/15.jpg
Scene Settings
../images/architecture/0033/connect/thumbs/02.jpg
Connect BP
../images/architecture/0033/vr/thumbs/03.jpg
VR projects
../images/architecture/0033/history/thumbs/00.jpg
Version History
../images/architecture/0033/preview/thumbs/01.jpg
F. w. Preview
../images/architecture/0033/bugs/thumbs/01m.jpg
Fix Known Bugs
../images/architecture/0033/design/thumbs/01t.jpg
UI Settings
../images/architecture/0033/layout/thumbs/02.jpg
UI Layout
../images/architecture/0033/game/thumbs/07.jpg
Gamemode
../images/architecture/0033/faq/thumbs/08.jpg
FAQ + TIPS
../images/architecture/0023/quick26/thumbs/00.jpg
Quick Guide
../images/architecture/0023/v4-functions2/thumbs/05.jpg
V4 Functions 2
../images/architecture/0023/v4-functions/thumbs/01.jpg
V4 Functions P1
../images/architecture/0023/v4-quick/thumbs/01.jpg
V4 Quick Guide
../images/architecture/0023/history/thumbs/02.jpg
Ver History
../images/architecture/0023/v3-placements/thumbs/02.jpg
V3 Placements
../images/architecture/0023/v3-mesh/thumbs/02.jpg
V3 Mesh Def.
../images/architecture/0023/v3-segments/thumbs/03.jpg
V3 Segments
../images/architecture/0023/v3-quick/thumbs/01.jpg
V3 Quick Start
../images/architecture/0021/v2/thumbs/01.jpg
Books V2
../images/architecture/0021/v1/thumbs/01.jpg
Books V1
../images/architecture/0019/custom26/thumbs/01.jpg
Custom Assets
../images/architecture/0019/custom/thumbs/01h.jpg
Additional Assets
../images/architecture/0019/overview/thumbs/00f.jpg
User Guide
../images/architecture/0019/swap/thumbs/01.jpg
Swap Actor
../images/architecture/0019/faq/thumbs/01.jpg
FAQ + TIPS
../images/architecture/0019/v2/thumbs/01.jpg
Doors UE4 (V1)
../images/architecture/2021/ui3-bugs/thumbs/02.jpg
3.1 Bugs Fixes
../images/architecture/0040/history/thumbs/02.jpg
Ver History
../images/architecture/0023/v2-generic/thumbs/01.jpg
V2 Generic BP
../images/architecture/0023/v2-examples/thumbs/01.jpg
V2 Examples
../images/architecture/0023/v1/thumbs/01.jpg
V1 Railings Fences
../images/architecture/2019/guide1/thumbs/01.jpg
UI 1 - Part 1
../images/architecture/2018/03/thumbs/06.jpg
UI 1
../images/architecture/2019/guide2/thumbs/01.jpg
Ui 1 - Part 2
../images/architecture/2019/ui2/thumbs/01.jpg
1 Overview
../images/architecture/0013/features/thumbs/04.jpg
UI2 Features
../images/architecture/0013/start/thumbs/01.jpg
UI2 Get Started
../images/architecture/0013/infomap/thumbs/06.jpg
UI2 Info Map
../images/architecture/0013/actors/thumbs/01.jpg
UI2 BP Actors
../images/architecture/0013/users/thumbs/01.jpg
UI2 User Manager
../images/architecture/0013/faq/thumbs/03.jpg
UI2 FAQ
../images/architecture/0013/tutorials/thumbs/06.jpg
UI2 Tutorials
../images/architecture/2021/ui3/thumbs/01.jpg
UI3 Overview
../images/architecture/0033/start/thumbs/00.jpg
Getting Started
../images/architecture/2021/ui3-infomap/thumbs/02.jpg
3.1 Info Map
../images/architecture/0033/variation/thumbs/01.jpg
Variation Actor
../images/architecture/0033/other/thumbs/00.jpg
Blueprints

Editing Scene Objects

Edit mode can change materials or meshes of a scene object or display Information about an object.

Other widgets to change objects in the scene which have their own section are

  • Designer
  • Design Schemes and Scenarios (Feature with Preview)

Content:

Edit Mode Feature

Single Object Edit Mode

A little dot will appear on editable object and the name of the object will appear in the widget. The object becomes Locked after the user selects an object for editing.

A row of choice buttons appears. The user can change the object, like turning the TV on or OFF.

  • OK will apply the choice
  • CANCEL will revert to the previous choice

After clicking the button the widget will return to object selection mode.

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