Pages in Documentation

../images/architecture/2024/door-settings/thumbs/03.jpg
Settings
../images/architecture/2023/ui32/thumbs/01.jpg
UI3 Overview
../images/architecture/2022/doorsv2/thumbs/01.jpg
[old] Doors UE5
../images/architecture/0040/quick26/thumbs/00.jpg
Quick Guide 2026
../images/architecture/0040/quick/thumbs/01.jpg
Quick Start
../images/architecture/0040/swap/thumbs/01.jpg
Swap Actor
../images/architecture/0040/custom/thumbs/00.jpg
Custom Assets
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System Drawings
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Guide 2022
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Tips & FAQ
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Guide 2024
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Fix Bugs
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FAQ
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Cost Tracking
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Modes
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Other Features
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Designer
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Edit Scene
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Var Actor
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UI Layout
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New in 2026
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Multi-Unit-Prj
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Google Sheets
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Data Tables
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Video Guides
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Quick Videos
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Designer
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Cost Tracking
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Widget Panels
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Quick Guide
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Scene Settings
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Connect BP
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VR projects
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Version History
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F. w. Preview
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Fix Known Bugs
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UI Settings
../images/architecture/0033/layout/thumbs/02.jpg
UI Layout
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Gamemode
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FAQ + TIPS
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Quick Guide
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V4 Functions 2
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V4 Functions P1
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V4 Quick Guide
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Ver History
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V3 Placements
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V3 Mesh Def.
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V3 Segments
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V3 Quick Start
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Books V2
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Books V1
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Customize
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Quick Guide
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Swap Actor
../images/architecture/0019/faq/thumbs/01.jpg
FAQ + TIPS
../images/architecture/0019/v2/thumbs/01.jpg
Doors UE4 (V1)
../images/architecture/2021/ui3-bugs/thumbs/02.jpg
3.1 Bugs Fixes
../images/architecture/0040/history/thumbs/02.jpg
Ver History
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V2 Generic BP
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V2 Examples
../images/architecture/0023/v1/thumbs/01.jpg
V1 Railings Fences
../images/architecture/2019/guide1/thumbs/01.jpg
UI 1 - Part 1
../images/architecture/2018/03/thumbs/06.jpg
UI 1
../images/architecture/2019/guide2/thumbs/01.jpg
Ui 1 - Part 2
../images/architecture/2019/ui2/thumbs/01.jpg
1 Overview
../images/architecture/0013/features/thumbs/04.jpg
UI2 Features
../images/architecture/0013/start/thumbs/01.jpg
UI2 Get Started
../images/architecture/0013/infomap/thumbs/06.jpg
UI2 Info Map
../images/architecture/0013/actors/thumbs/01.jpg
UI2 BP Actors
../images/architecture/0013/users/thumbs/01.jpg
UI2 User Manager
../images/architecture/0013/faq/thumbs/03.jpg
UI2 FAQ
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UI2 Tutorials
../images/architecture/2021/ui3/thumbs/01.jpg
UI3 Overview
../images/architecture/0033/start/thumbs/00.jpg
Getting Started
../images/architecture/2021/ui3-infomap/thumbs/02.jpg
3.1 Info Map
../images/architecture/0033/variation/thumbs/01.jpg
Variation Actor
../images/architecture/0033/other/thumbs/00.jpg
Blueprints

Non-Editing Features And Settings

All features and widgets that are not mentioned in the Editing section.

Scene and App Settings

Content:

Floorplan

Animation Player

Scene Travel

Project Info, Media, and Unit Info

User Manager and Save Slots

Settings Widgets

Buttons and Button Features

Scene Settings

Floors or Units

    Every array element represents a building or unit floor.
  • Floorplan textures work best if the are black ink on white background.
  • Do not scale the texture non-uniform.
  • set the texture compression to User Interface and the texture group to UI
  • Use a plain white texture if no floorplan is available.

Height Offset

Start with the lowest floor as index [0]. Then add floors from bottom to top. The Height Offset is always from the lowest level [0].

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Scene Travel

This is also a Feature With Preview. Scene Travel will load a different scene. The current scene will be completely unloaded and a new UI is needed in the loaded scene.

Custom Feature Type

The type is Scene Travel

UI Colors

Will blend a black and white image into the UI

Option

Use the exact level name to load as the option

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Project Info, Media, and Unit Info

Project Info

Is defined in the Project Info Data datatable from the selected Row Name

Unit Info Widget

Displays a small Unit Drawing with the list of specifications next to it.

Multi Unit Data

This widget is originally meant to be used for multi unit projects. There is a section at the end where data can be entered for a single unit.

Unit Info

Settings for the widget appearance live here. Icons and Text are stored in data tables with the UI Settings

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Project Info Data

This data table contains all information and media of the project. It can be shared over multiple scenes.

Help Image

The help image should be set by the UI Preset chosen in the Info Map General Settings. It can be changed here.

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Buttons and Button Features

Button Features

Buttons can be placed in the UI with Button Features. They are defined in a data table.

The data table can be found in the Button Features section.

The buttons are defined in another data table that can also be found here.

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Scene Settings

Most App Settings can be changed with a slider during the walkthrough. The slider values are stored in the datatable assigned to DT Settings.

The Default Value will be applied at app start if the box for Load Default is ticked.

In earlier versions the slider values are stored in Slider Value arrays and the default is always loaded.

Example

The example in the image shows the slider for WALK SPEED. The default 150.0 will be set when the app starts, because Load Default is ticked.

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