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Settings
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UI3 Overview
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[old] Doors UE5
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Quick Start
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Swap Actor
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Custom Assets
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System Drawings
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Tips & FAQ
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Settings
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Fix Bugs
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Cost Tracking
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Modes
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Other Features
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Designer
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Var Actor
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UI Layout
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New in 2026
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Multi-Unit-Prj
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Google Data Sheets
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Data Tables
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Designer
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Scene Settings
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Connect BP
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VR projects
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F. w. Preview
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Fix Known Bugs
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UI Settings
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UI Layout
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Gamemode
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FAQ + TIPS
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V4 Functions 2
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V4 Functions P1
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V4 Quick Guide
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Ver History
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V3 Placements
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V3 Mesh Def.
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V3 Segments
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V3 Quick Start
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Books V2
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Books V1
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Customize
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Quick Guide
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Swap Actor
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FAQ + TIPS
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Doors UE4 (V1)
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3.1 Bugs Fixes
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Ver History
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V2 Generic BP
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V2 Examples
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V1 Railings Fences
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UI 1 - Part 1
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UI 1
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Ui 1 - Part 2
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1 Overview
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UI2 Features
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UI2 Get Started
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UI2 Info Map
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UI2 BP Actors
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UI2 User Manager
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UI2 FAQ
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UI2 Tutorials
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UI3 Overview
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Getting Started
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3.1 Info Map
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Variation Actor
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Blueprints

Non-Editing Features And Settings

All features and widgets that are not mentioned in the Editing section.

Scene and App Settings

Content:

Floorplan

Animation Player

Scene Travel

Project Info, Media, and Unit Info

Button Features

User Manager and Save Slots

Settings Widgets

Scene Settings

Floors or Units

    Every array element represents a building or unit floor.
  • Floorplan textures work best if the are black ink on white background.
  • Do not scale the texture non-uniform.
  • set the texture compression to User Interface and the texture group to UI
  • Use a plain white texture if no floorplan is available.

Height Offset

Start with the lowest floor as index [0]. Then add floors from bottom to top. The Height Offset is always from the lowest level [0].

image

Scene Travel

This is also a Feature With Preview. Scene Travel will load a different scene. The current scene will be completely unloaded and a new UI is needed in the loaded scene.

Custom Feature Type

The type is Scene Travel

UI Colors

Will blend a black and white image into the UI

Option

Use the exact level name to load as the option

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Project Info, Media, and Unit Info

Project Info

Is defined in the Project Info Data datatable from the selected Row Name

Unit Info Widget

Displays a small Unit Drawing with the list of specifications next to it.

Multi Unit Data

This widget is originally meant to be used for multi unit projects. There is a section at the end where data can be entered for a single unit.

Unit Info

Settings for the widget appearance live here. Icons and Text are stored in data tables with the UI Settings

image

Project Info Data

This data table contains all information and media of the project. It can be shared over multiple scenes.

Help Image

The help image should be set by the UI Preset chosen in the Info Map General Settings. It can be changed here.

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Settings Widgets

Feature Panels

Some often used Settings can be placed by name (eg. Drone and Walk). Others need to have the Row Name from the DT Settings Groups datatable set as Feature ID

Setting Groups

consists of a group of sliders and optionally a group of buttons. The image shows the SCREENSHOTS settings group as an example

Sliders and Buttons can be combined to a custom Settings Group by adding a new row to the Data Table.

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