Pages in Documentation

../images/architecture/2024/door-settings/thumbs/03.jpg
Settings
../images/architecture/2023/ui32/thumbs/01.jpg
UI3 Overview
../images/architecture/2022/doorsv2/thumbs/01.jpg
[old] Doors UE5
../images/architecture/0040/quick/thumbs/01.jpg
Quick Start
../images/architecture/0040/swap/thumbs/01.jpg
Swap Actor
../images/architecture/0040/custom/thumbs/04.jpg
Custom Assets
../images/architecture/0040/system/thumbs/01.jpg
System Drawings
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Step by Step
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Tips & FAQ
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Settings
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Fix Bugs
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FAQ
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Cost Tracking
../images/architecture/0033/gamemode/thumbs/00.jpg
Modes
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Other Features
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Designer
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Edit Scene
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Var Actor
../images/architecture/0033/uidesign/thumbs/00.jpg
UI Layout
../images/architecture/0033/quick26/thumbs/01.jpg
New in 2026
../images/architecture/0033/mup/thumbs/00.jpg
Multi-Unit-Prj
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Google Data Sheets
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Data Tables
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Video Guides
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Quick Videos
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Designer
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Cost Tracking
../images/architecture/0033/features/thumbs/08.jpg
Widget Panels
../images/architecture/0033/quick/thumbs/00.jpg
Quick Guide
../images/architecture/0033/settings/thumbs/15.jpg
Scene Settings
../images/architecture/0033/connect/thumbs/02.jpg
Connect BP
../images/architecture/0033/vr/thumbs/03.jpg
VR projects
../images/architecture/0033/history/thumbs/00.jpg
Version History
../images/architecture/0033/preview/thumbs/01.jpg
F. w. Preview
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Fix Known Bugs
../images/architecture/0033/design/thumbs/01t.jpg
UI Settings
../images/architecture/0033/layout/thumbs/02.jpg
UI Layout
../images/architecture/0033/game/thumbs/07.jpg
Gamemode
../images/architecture/0033/faq/thumbs/08.jpg
FAQ + TIPS
../images/architecture/0023/v4-functions2/thumbs/05.jpg
V4 Functions 2
../images/architecture/0023/v4-functions/thumbs/01.jpg
V4 Functions P1
../images/architecture/0023/v4-quick/thumbs/01.jpg
V4 Quick Guide
../images/architecture/0023/history/thumbs/02.jpg
Ver History
../images/architecture/0023/v3-placements/thumbs/02.jpg
V3 Placements
../images/architecture/0023/v3-mesh/thumbs/02.jpg
V3 Mesh Def.
../images/architecture/0023/v3-segments/thumbs/03.jpg
V3 Segments
../images/architecture/0023/v3-quick/thumbs/01.jpg
V3 Quick Start
../images/architecture/0021/v2/thumbs/01.jpg
Books V2
../images/architecture/0021/v1/thumbs/01.jpg
Books V1
../images/architecture/0019/custom/thumbs/01h.jpg
Customize
../images/architecture/0019/overview/thumbs/00b.jpg
Quick Guide
../images/architecture/0019/swap/thumbs/01.jpg
Swap Actor
../images/architecture/0019/faq/thumbs/01.jpg
FAQ + TIPS
../images/architecture/0019/v2/thumbs/01.jpg
Doors UE4 (V1)
../images/architecture/2021/ui3-bugs/thumbs/02.jpg
3.1 Bugs Fixes
../images/architecture/0040/history/thumbs/02.jpg
Ver History
../images/architecture/0023/v2-generic/thumbs/01.jpg
V2 Generic BP
../images/architecture/0023/v2-examples/thumbs/01.jpg
V2 Examples
../images/architecture/0023/v1/thumbs/01.jpg
V1 Railings Fences
../images/architecture/2019/guide1/thumbs/01.jpg
UI 1 - Part 1
../images/architecture/2018/03/thumbs/06.jpg
UI 1
../images/architecture/2019/guide2/thumbs/01.jpg
Ui 1 - Part 2
../images/architecture/2019/ui2/thumbs/01.jpg
1 Overview
../images/architecture/0013/features/thumbs/04.jpg
UI2 Features
../images/architecture/0013/start/thumbs/01.jpg
UI2 Get Started
../images/architecture/0013/infomap/thumbs/06.jpg
UI2 Info Map
../images/architecture/0013/actors/thumbs/01.jpg
UI2 BP Actors
../images/architecture/0013/users/thumbs/01.jpg
UI2 User Manager
../images/architecture/0013/faq/thumbs/03.jpg
UI2 FAQ
../images/architecture/0013/tutorials/thumbs/06.jpg
UI2 Tutorials
../images/architecture/2021/ui3/thumbs/01.jpg
UI3 Overview
../images/architecture/0033/start/thumbs/00.jpg
Getting Started
../images/architecture/2021/ui3-infomap/thumbs/02.jpg
3.1 Info Map
../images/architecture/0033/variation/thumbs/01.jpg
Variation Actor
../images/architecture/0033/other/thumbs/00.jpg
Blueprints

Game Modes, Controls, VR

This section covers

  • UI Presets
  • Game Modes including VR

Content:

UI Presets

World Settings

Input Controls

VR Game Mode

UI Presets

Intended UI Use Preset

Select one of the Use Presets from the list. Then click on Apply Preset to copy some useful settings for this mode into the Info Map. These settings can be changed afterwards

Use Target Mouse Move

The player can click on the floor to move to that position

UI Panel Design

A UI Color Preset and the Controller Button Row Name has been set (UI Advanced Panel Design).

Project Info and Help

The controls Help Image has been set.

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World Settings

Game Mode Override

One of the 4 game modes that come with the UI3 has to be set for the UI to function. The UI will not appear without the game mode set.

The Game Mode can also be set in the project settings to be applied to all levels. The world settings will override that.

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Input Controls

UI3 uses the Enhanced Input Controls. You don't have to do anything for it to function.

Unreal Documentation

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VR Game Mode

UI3 offers a limited support for VR projects. VR projects can run in PC-VR mode, where the headset is just used as a monitor.

UI3 does not support native Android projects that run on the headset without custom modifications.

VR Virtual Tablet

The standard UI3 menu is displayed onto a virtual tablet mesh in 3D space.

Controls

Oculus, Steam or VIVE controllers are mapped to be used with UI3. Controls can be changed in asset MC_ArchVizUI3 (see above).

A standard XBOX controller can also be used.

Control Icons

Controller Button Icons can be set from a datatable row name in the UI (Advanced) Panel Settings.

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